Hey, I need help in rendering my first animation in KeyShot, I press Render and it took almost three days to finish. However, I’ve run into a bit of a snag. The output consists of 700 JPG frames, and I was expecting a video file. Is there a way to directly render a video in KeyShot? Also, any suggestions on what to do with the 700 individual frames I now have?
Hello Hila and welcome to the Luminaries community!
When you are rendering animations, there are two fields in the animation render window with checkboxes. If you want a video to be compiled together by Keyshot, you want to ensure the “Video Output” field is checked. You may of had it checked, as that is what is default, but it places the file in a different folder than where the still renders go unless it is manually changed. The default folder is \Documents\Keyshot (version #)\Animations.
If for whatever reason you didn’t check for Keyshot to compile the video for you, you can take the images into most non-linear editing software like Adobe After Effects or Premiere and it can compile into a video, as videos are really just a bunch of still images played at 24-60 frames per second generally.
Hope this helps!
Hi Hila,
Someone posted also a script not too long ago to combine a range of images into video. I personally prefer to have images instead of video since you can’t adjust much of the actual quality of the output. If you have a range of images from PNG/EXR etc you are more flexible and in control of the final quality of the rendered movie.
Another thing is that it can be really handy to just have to render a certain range of images again instead of the enire animation if something is not perfect or it needs a bit more samples.
There are also small tools to just convert an image range to video. If you decide to render another animation and you want to render stills I wouldn’t pick JPG but a lossless image format like PNG or if you like EXR which will give you also more depth like 32-bit which makes color correction easier.